Martian Fluxx FAQ

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See also the regular Fluxx FAQ file for more answers to common Fluxx questions.

  • Q: If the Abduction Chamber gets trashed (or stolen), are the Humans in it also trashed (or stolen)?
    • A: The card alone is moved or trashed. The Humans inside are revealed and they remain with the player who used to have the Chamber.
  • Q: For the Abduction Chamber, once you've revealed your humans can you hide them again?
    • A: Yes.
  • Q: Can Humans be moved in and/or out of the Abduction Chamber at any time (as opposed to just during your turn)?
    • A: Yes.
  • Q: Going a step further, if one player has multiple humans in the Abduction Chamber, and a Goal calls for humans, can the humans be moved out of the Chamber before a new Goal is played (in the instance where Goals were going to be played in succession during a Play All)?
    • A: Yes.
  • Q: Suppose you have a Cow keeper revealed and 3 Humans (one female) hidden by the Abduction Chamber.  Another player has a Cow and 2 Humans (one female) revealed.  The other player then changes the goal to Martian Zoo Keeper.  Do they win or can you reveal your humans to win instead?
    • A: They win. The Abduction Chamber can be accessed at any time, but it's not instantaneous nor retroactive. I might choose to set my Humans free during another player's turn, when a change in the Goal or the Rules has altered the situation, but it does take a moment to open the cage or round them up. In other words, if you're set to win but you wouldn't if my Humans were loose, I can't stop you from winning by releasing my Humans. It's too late, you've already won.
  • Q: Can someone stand up and move around the table to give someone Germs, or must the player passing the Germs remain seated when transmitting the disease?
    • A: No, it has to be someone you can reach from where you are sitting during the regular course of the game.
  • Q: For the purposes of goals, actions, Keeper powers, etc., exactly how many humans does the Humans In Black Keeper count as?
    • A: Three.
  • Q: The Action Revolting Humans says "All players with at least one Human on the table must discard one of their Keepers.....etc." Can the Keeper a player discards be one they have in their hand, or must it be one they have on the table?
    • A: Only Keepers on the table can be discarded during this Action. If you are supposed to discard a Keeper and you don't have any on the table, you don't discard anything, even if you hold Keepers in your hand.
  • Q: The Retreat! Ungoal says "If Germs and the Army are on the table and all players have at least 1 Creeper, the game ends with no winner." Do the players who have Germs and the Army need to have other Creepers as well, so that the Army & Germs aren't "counted twice"?
    • A: No, the game ends if each player has at least one Creepers and Germs and the Army are both on the table somewhere. "Double consideration" of the Creepers is not a problem.